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Nah, I was just hesitant to install it with Mega finally running so well.
I got over it, and found that it installs in a completely new directory.
Now I can't get it to do my isosurfaces right.
Here is the code...
#declare F=function{pigment{
bumps
turbulence .41
color_map { [0 rgb 1] [1 rgb 0] }
scale 0.1
}
}
isosurface {
function { x*x + y*y +z*z -1 + F(x,y,z)} <-- right before the last
"}" it says it needs a "." if I put one there it needs a "color or vector
member".
method 2
max_gradient 3.2
accuracy 0.0001
contained_by{sphere{0,1}}
pigment {rgb .9}
scale 5e4
translate <0,0,1e5>
}
Trevor Quayle wrote:
> Did you install 3.5 to the same directory as 3.1 and megaPOV.?
> Are you getting an error at MegaPOV startup regarding the editor DLL?
>
> -tgq
>
> "Bryan Valencia" <bry### [at] 209softwarecom> wrote in message
> news:3B9CFDF4.95801A6B@209software.com...
> > Do I have to do anything special to MegaPOV after I upgrade to 3.5???
> >
> > --
> > Bryan Valencia
> > Software Development Engineer
> >
> >
--
Bryan Valencia
Software Development Engineer
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